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cerui

Joined: 13 Apr 2009 Posts: 337 Location: Stimulus (Rote Kapelle)
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Posted: Fri May 22, 2009 8:05 pm Post subject: Tengu |
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Geniunly surprised there hasn't been a topic for a pve tengu yet (unless i'm retarded and just didn't find it via search).
Anyways, came up with this tengu fit for 0.0 exploration aimed at solo exploration, hunting for magnetometric and radars. The dps is kindof meh but enough for the sites it's built for and the tank is afaik enough. And yes, I know it's expensive (and no I won't be flying this, just some theorycrafting) but with some situational awareness you should have a difficult time loosing it. All lvl 5 char gives 244 dps cap stable tank, 204 dps with regular missiles and signature of 180m2
[Tengu, exploration tengu]
Dread Guristas Ballistic Control System
Dread Guristas Ballistic Control System
10MN MicroWarpdrive II
Pithi A-Type Small Shield Booster
Dread Guristas Invulnerability Field
Analyzer I
Codebreaker I
Large Capacitor Battery II
Covert Ops Cloaking Device II
Salvager I
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Sisters Expanded Probe Launcher, Sisters Core Scanner Probe I
Gravity Capacitor Upgrade I
Anti-EM Screen Reinforcer II
Anti-EM Screen Reinforcer II
Tengu Electronics - Emergent Locus Analyzer
Tengu Offensive - Covert Reconfiguration
Tengu Engineering - Power Core Multiplier
Tengu Propulsion - Interdiction Nullifier
Tengu Defensive - Adaptive Shielding _________________ Pro at loosing ships to republic fleet and alt+tabbing
Ex-BOZO
Ex-FABUL
Ex-WERT |
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podcat

Joined: 19 May 2008 Posts: 1748 Location: GENOS CSI: KITTEN SPACE CRIME INVESTIGATION DEPARTMENT
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Posted: Fri May 22, 2009 9:11 pm Post subject: |
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is it really worth 2 bil to get a 200 dps tank/gank? you can prob get better performance out of a recon tbh _________________
pew-pew char: Morel Nova. Latest vid: Dishonor - combat evolved |
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Forte

Joined: 12 Mar 2008 Posts: 6562 Location: Angry Mustellid [WEAZL], Minmatar FW
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Posted: Fri May 22, 2009 9:30 pm Post subject: |
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| podcat wrote: | | is it really worth 2 bil to get a 200 dps tank/gank? you can prob get better performance out of any other Caldari ship tbh |
FYP. _________________
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cerui

Joined: 13 Apr 2009 Posts: 337 Location: Stimulus (Rote Kapelle)
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Posted: Fri May 22, 2009 10:01 pm Post subject: |
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| Forte wrote: | | podcat wrote: | | is it really worth 2 bil to get a 200 dps tank/gank? you can prob get better performance out of any other Caldari ship tbh |
FYP. |
Yeah, because every recon and caldari ship are buble immune, able to fit analyzer/salvager/codebreaker, have cap stable tank, covert ops cloak and probe like a covert ops ships along with carrying enough ammo to be able to stay in deep space for several days * (and I know you could do this with two chars but some people just don't like lugging 2 chars around or don't have 2 chars capable of doing this).
Yes this is quite specific setup and I did indicate so in the tiny wall of text above the setup. Is it the best pve tengu setup, no, by no means but it does what it's designed for, that is probing and running 0.0 radar and magnetometric sites, quite efficiently (basing that on experience with several other ships that have had portions of the capabilities that this setup has). You can prolly get better npc specific setups with the other stracs (like legion against blood raiders and wossname others and so on) but I think the tengu is prolly the most versatile due to being able to switch damage types to hit the right resistance hole in each npc.
* The pilgrim gets pretty close but lacks the bubble immunity and probing like a covops along with relying on drones which can be lost in several different ways. _________________ Pro at loosing ships to republic fleet and alt+tabbing
Ex-BOZO
Ex-FABUL
Ex-WERT |
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Rajere
Joined: 01 Mar 2008 Posts: 755 Location: No Trademark <NOTR> Killboard Online [F5F5]
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Posted: Sun May 24, 2009 2:06 am Post subject: |
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Have you taken a look at the cargo hold of that Tengu yet? Maybe you're only after very specific items which are all 0.1m3 or below, but from my experience a single exploration site drops *stuff* in excess of your ability to carry it all, assuming you're actually packing various dmg type missiles.
Again I could be wrong or it could be that you're only after specific things, but I don't see how you'd be able to stay in deep space for several days, unless you mean it takes that long to find a site or 2.
edit er nm, tengu gets nearly double the cargo hold of the proteus, fuuuuu caldari. |
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cerui

Joined: 13 Apr 2009 Posts: 337 Location: Stimulus (Rote Kapelle)
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Posted: Sun May 24, 2009 12:21 pm Post subject: |
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yeah, 420m3 and the stuff that really takes up cargospace (f.ex parts for the module/rig/ship interfaces) are worth fuckall. I'm calculating around 70m3 for the stuff because the bpc's, decryptors and rig parts take up very little cargospace. Which gives you enough cargospace for around 12k of missiles (would even say that faction missiles were worth it due to less missiles required and shorter time to run). And given that you'll be hitting the resistance hole you shouldn't require that many missiles per site so should be good for at least 5 sites and resupply via blockade runner is a breeze.
Oh and the setup has alot of cpu left so t2 versions of the salvager/analyzer/codebreaker fit very easily.
Edit: I tried coming up with another strac that is cap stable, has propulsion mod, can fit salvager/analyzer/codebreaker at the same time and doesn't potential problems taking out frigs that get close. Legion gets close but lazor damge is....meh against everything else than bloods and sansha when your dps is 200 dps. _________________ Pro at loosing ships to republic fleet and alt+tabbing
Ex-BOZO
Ex-FABUL
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mira o'karr

Joined: 14 Aug 2007 Posts: 2525 Location: Moskau, Moskau, werft die Gläser an die Wand, Rußland ist ein schönes Land, ha-ha-ha-ha
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Posted: Tue Jun 02, 2009 3:14 pm Post subject: |
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if they werent so expensive
650m/s 800+ dps 500ish omni tank
[Tengu, pve]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Power Diagnostic System II
Caldari Navy Ballistic Control System
Caldari Navy Shield Boost Amplifier
Caldari Navy Shield Boost Amplifier
Dread Guristas Invulnerability Field
Dread Guristas Invulnerability Field
Pithi B-Type Small Shield Booster
Corelum C-Type 10MN Afterburner
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Anti-EM Screen Reinforcer I
Bay Loading Accelerator I
Anti-EM Screen Reinforcer I
Tengu Defensive - Amplification Node
Tengu Propulsion - Fuel Catalyst
Tengu Offensive - Accelerated Ejection Bay
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Electronics - Dissolution Sequencer |
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GarstTyrell

Joined: 27 May 2009 Posts: 287 Location: No.Mercy Corp
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Posted: Tue Jun 02, 2009 7:10 pm Post subject: |
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I figured this would go without saying but since someone quoted a 2billion price tag earlier, ill say it anyway: prices are coming down and will only go down further, epsecially since CCP wants tech3 to become more prevalent. So whats 2billion now (I think thats high tbh, I see the hulls for 600mil on the market) might only be a few hundred million a few months from now. EVE is nothing if not a game for patient people. A utility strat cruiser could be very useful for exploring/ninja ratting in the future. _________________
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Jonas Kinni
Joined: 12 Dec 2007 Posts: 78
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Posted: Thu Jun 04, 2009 12:16 am Post subject: |
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Anyone have any experience using T2 missiles in missions? The DPS increase of Fury over plain t1 seems great, but is it worth the cost?
I've been looking at the following (fairly pimp) set up - requires 3% pg implant:
[Tengu, Navy]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Pithi A-Type Small Shield Booster (or B-Type)
Shield Boost Amplifier II
Photon Scattering Field II
Caldari Navy Invulnerability Field
Caldari Navy Invulnerability Field
Large Capacitor Battery II
Caldari Navy Heavy Missile Launcher, Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Scourge Heavy Missile
Core Defence Operational Solidifier II
Core Defence Operational Solidifier II (hey, they're cheaper than the CN Invul fields)
Warhead Rigor Catalyst I
Tengu Offensive - Accelerated Ejection Bay
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Defensive - Amplification Node
Tengu Electronics - Dissolution Sequencer
Tengu Propulsion - Intercalated Nanofibers
This has a 791 dps omni tank and does 635 dps (with implants). Changing the launchers to T2 instead of faction requires replacing the Rigor rig with an ACR and a 5% pg implant, but yeilds 790 DPS using fury missiles. T1 missiles give 617 DPS, so not that far off the navy launchers.
Given how close the dps numbers are with t1 ammo, I guess the answer is to use t2 launchers and only use t2 ammo on the bigger BS rats.
Anyone have any thoughts? |
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Forte

Joined: 12 Mar 2008 Posts: 6562 Location: Angry Mustellid [WEAZL], Minmatar FW
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Posted: Thu Jun 04, 2009 12:25 am Post subject: |
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| Jonas Kinni wrote: | Anyone have any experience using T2 missiles in missions? The DPS increase of Fury over plain t1 seems great, but is it worth the cost?
I've been looking at the following (fairly pimp) set up - requires 3% pg implant:
[Tengu, Navy]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Pithi A-Type Small Shield Booster (or B-Type)
Shield Boost Amplifier II
Photon Scattering Field II
Caldari Navy Invulnerability Field
Caldari Navy Invulnerability Field
Large Capacitor Battery II
Caldari Navy Heavy Missile Launcher, Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Scourge Heavy Missile
Core Defence Operational Solidifier II
Core Defence Operational Solidifier II (hey, they're cheaper than the CN Invul fields)
Warhead Rigor Catalyst I
Tengu Offensive - Accelerated Ejection Bay
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Defensive - Amplification Node
Tengu Electronics - Dissolution Sequencer
Tengu Propulsion - Intercalated Nanofibers
This has a 791 dps omni tank and does 635 dps (with implants). Changing the launchers to T2 instead of faction requires replacing the Rigor rig with an ACR and a 5% pg implant, but yeilds 790 DPS using fury missiles. T1 missiles give 617 DPS, so not that far off the navy launchers.
Given how close the dps numbers are with t1 ammo, I guess the answer is to use t2 launchers and only use t2 ammo on the bigger BS rats.
Anyone have any thoughts? |
Extra BCU is unnecessary if you've not seen my posts or others commenting on the disadvantages of a fourth damage mod. I suggest getting Navy missiles, because Furies are pretty f-ing useless unless you're in something like a cruiser/BC firing at bigger ones constantly.
You'd be better off fitting an SPR or a PDS. _________________
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Jonas Kinni
Joined: 12 Dec 2007 Posts: 78
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Posted: Thu Jun 04, 2009 1:07 am Post subject: |
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Err, an SPR would ruin the setup and a PDS is not needed, cap is stable as it is. Only thing I'd consider swapping in there might be a damage control, but is has enough tank already.
The extra damage from the 4th BCU is 40 DPS in the Navy set up or 50 DPS in the T2 / fury set up. That's about 6.7% more damage than 3 BCUs. Well worth it imo.
I'm not much of a missile user, though the alt I'm looking at using this ship on has near perfect missile skills for HML & HAML. I guess I need to get him in a Drake for a bit while he trains up Cal Cruiser 5, see how the fury missiles work out. |
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wolf359
Joined: 20 Apr 2009 Posts: 214
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Posted: Thu Jun 04, 2009 11:40 am Post subject: |
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| mira o'karr wrote: | if they werent so expensive
650m/s 800+ dps 500ish omni tank
[Tengu, pve]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Power Diagnostic System II
Caldari Navy Ballistic Control System
Caldari Navy Shield Boost Amplifier
Caldari Navy Shield Boost Amplifier
Dread Guristas Invulnerability Field
Dread Guristas Invulnerability Field
Pithi B-Type Small Shield Booster
Corelum C-Type 10MN Afterburner
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Anti-EM Screen Reinforcer I
Bay Loading Accelerator I
Anti-EM Screen Reinforcer I
Tengu Defensive - Amplification Node
Tengu Propulsion - Fuel Catalyst
Tengu Offensive - Accelerated Ejection Bay
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Electronics - Dissolution Sequencer |
Why do you have 2 Shield Boost amps on 1 small booster? I think more resistances or another small plus cap mod would be better |
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keiiko netsova
Joined: 15 Feb 2008 Posts: 801 Location: In my head
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Posted: Thu Jun 04, 2009 3:12 pm Post subject: |
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| wolf359 wrote: | | mira o'karr wrote: | if they werent so expensive
650m/s 800+ dps 500ish omni tank
[Tengu, pve]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Power Diagnostic System II
Caldari Navy Ballistic Control System
Caldari Navy Shield Boost Amplifier
Caldari Navy Shield Boost Amplifier
Dread Guristas Invulnerability Field
Dread Guristas Invulnerability Field
Pithi B-Type Small Shield Booster
Corelum C-Type 10MN Afterburner
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Anti-EM Screen Reinforcer I
Bay Loading Accelerator I
Anti-EM Screen Reinforcer I
Tengu Defensive - Amplification Node
Tengu Propulsion - Fuel Catalyst
Tengu Offensive - Accelerated Ejection Bay
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Electronics - Dissolution Sequencer |
Why do you have 2 Shield Boost amps on 1 small booster? I think more resistances or another small plus cap mod would be better |
Booster size has no bearing on the efficacy of a boost amp in relation to hardeners. Percentages. |
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wolf359
Joined: 20 Apr 2009 Posts: 214
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Posted: Thu Jun 04, 2009 3:24 pm Post subject: |
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Yes i know that it doesn't matter of booster size but the percentages do so
Small Shield Booster II
Unbonused boosts 30 shield per cycle
With 2 T2 Shield Boost Amplifiers it boosts 53 shield per cycle
Medium Shield Booster II
Unbonused boosts 90 shield per cycle
With 2 T2 Shield Boost Amplifiers it boosts 160 shield per cycle
Meaning 70% of 30 is smaller than 70% of 90 so using a larger booster or runing two small ones should do better |
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keiiko netsova
Joined: 15 Feb 2008 Posts: 801 Location: In my head
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Posted: Thu Jun 04, 2009 3:34 pm Post subject: |
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| wolf359 wrote: | Yes i know that it doesn't matter of booster size but the percentages do so
Small Shield Booster II
Unbonused boosts 30 shield per cycle
With 2 T2 Shield Boost Amplifiers it boosts 53 shield per cycle
Medium Shield Booster II
Unbonused boosts 90 shield per cycle
With 2 T2 Shield Boost Amplifiers it boosts 160 shield per cycle
Meaning 70% of 30 is smaller than 70% of 90 so using a larger booster or runing two small ones should do better |
You're missing the point. The effectiveness of that is entirely because he's using a larger booster. Whether he uses 1 or 2 SBAs or some combination of hardeners is immaterial. The reason he's tanking better is because he's using a more cap hungry and harder to fit mod in place of a less cap hungry and easier to fit mod.
That's like taking issue with his fit because he isn't using crystals. Yes, he'll tnk less, but there are tradeoffs involved that aren't necessarily worth making.
That fit says to me that he wants cap stability. The only possible way he could get that by adding another booster is to put on an LCB II, and even that won't be enough, notwithstanding the fact theat it likely won't fit.
He could go pithum med + LCB + CR II, but that would again shit all over cap stability for questionable benefit. |
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