| View previous topic :: View next topic |
| Author |
Message |
Bella Sanguine

Joined: 19 Sep 2008 Posts: 820 Location: WEDIE...space hobos! (U'K)
|
Posted: Wed Mar 10, 2010 5:32 pm Post subject: |
|
|
look at the fucking picture _________________
 |
|
| Back to top |
|
 |
Kyle Cataclysm

Joined: 27 May 2008 Posts: 307
|
Posted: Wed Mar 10, 2010 6:33 pm Post subject: |
|
|
| Moon mining isn't fun, but it as announced as "being fun", too. I'm a little bit sceptical if this whole business isn't going to end up in a grindfest. |
|
| Back to top |
|
 |
dmacdonal9
Joined: 17 Apr 2009 Posts: 66 Location: A warm dark hole
|
Posted: Wed Mar 10, 2010 6:38 pm Post subject: |
|
|
This is 10 times more complex than I figured. Good, I guess....
I like the part where you cooperate with others on the same planet, like you mine the stuff, someone else builds it, etc. That's cool.
I'm still dying to know what the end product is though. The only thing I can see that would not fuck the whole economy is NPC goods (pos fuel), which would transition from NPC to player produced. _________________ --
[TICT] Darcon Kylote
Dara Cothrom Alliance |
|
| Back to top |
|
 |
Tarminic
Joined: 19 Oct 2007 Posts: 11033
|
Posted: Wed Mar 10, 2010 6:41 pm Post subject: |
|
|
| Kyle Cataclysm wrote: | | Moon mining isn't fun, but it as announced as "being fun", too. I'm a little bit sceptical if this whole business isn't going to end up in a grindfest. |
What part of moon mining involves grinding? The only thing I can think of is hauling the finished products to market. _________________ The Ballad of Vagmaneer Jones - a tale of sorrow from Astro Empires.
 |
|
| Back to top |
|
 |
Vanden

Joined: 02 Nov 2007 Posts: 1084 Location: CCP Apologist Strike Force HQ
|
Posted: Wed Mar 10, 2010 6:45 pm Post subject: |
|
|
| dmacdonal9 wrote: | This is 10 times more complex than I figured. Good, I guess....
I like the part where you cooperate with others on the same planet, like you mine the stuff, someone else builds it, etc. That's cool.
I'm still dying to know what the end product is though. The only thing I can see that would not fuck the whole economy is NPC goods (pos fuel), which would transition from NPC to player produced. |
None of this is confirmed, obviously, but Nanite Paste seems to be one of the outputs on SISI. |
|
| Back to top |
|
 |
Mistress Suffering

Joined: 21 Mar 2007 Posts: 862 Location: Einherjar Rising (CH)
|
Posted: Wed Mar 10, 2010 6:53 pm Post subject: |
|
|
I don't see this contributing much of anything to being able to shoot people with space ships.
I think CCP forgets what their core product is. |
|
| Back to top |
|
 |
Joe Appleby

Joined: 16 May 2008 Posts: 2193 Location: [P.D.G] / Ex-Voltron / [DYSON] Germany
|
Posted: Wed Mar 10, 2010 7:00 pm Post subject: |
|
|
| Mistress Suffering wrote: | I don't see this contributing much of anything to being able to shoot people with space ships.
I think CCP forgets what their core product is. |
A sandbox game. One that puts everything in players hand. Every item used has been made by players. I think CCP knows very well what their product is and I assume that we now get to produce all those items that currently are being sold by NPC corps. _________________
 |
|
| Back to top |
|
 |
Rudolf Miller

Joined: 13 Dec 2008 Posts: 951 Location: Initiative/ Immensea
|
Posted: Wed Mar 10, 2010 7:06 pm Post subject: |
|
|
| Joe Appleby wrote: | | Mistress Suffering wrote: | I don't see this contributing much of anything to being able to shoot people with space ships.
I think CCP forgets what their core product is. |
A sandbox game. One that puts everything in players hand. Every item used has been made by players. I think CCP knows very well what their product is and I assume that we now get to produce all those items that currently are being sold by NPC corps. |
Know whats crazy is I know there are people who play the game solely for the industrial end and never have/never will kill another ship in Eve.
As for the patch... I'm still meh _________________
Forum Power IV |
|
| Back to top |
|
 |
irion

Joined: 28 Dec 2007 Posts: 995 Location: Half way up Virginia
|
Posted: Wed Mar 10, 2010 7:09 pm Post subject: |
|
|
| I got a bad feeling about this. |
|
| Back to top |
|
 |
Mistress Suffering

Joined: 21 Mar 2007 Posts: 862 Location: Einherjar Rising (CH)
|
Posted: Wed Mar 10, 2010 7:17 pm Post subject: |
|
|
| Rudolf Miller wrote: |
Know whats crazy is I know there are people who play the game solely for the industrial end and never have/never will kill another ship in Eve.
|
Yeah, there definitely are. Would be interesting to see what the breakdowns are for player activity.
Would anyone still play if there was no spaceship shooting? My feeling is very few, but maybe there's a larger silent group than I can see.
Would anyone still play if there was no building? Yes, definitely. Though the portions of building that require people to undock are good for the game (people in stations don't make the game fun, people outside of stations do). |
|
| Back to top |
|
 |
mazzilliu

Joined: 01 Nov 2006 Posts: 2824 Location: I'M better poster then VANDO
|
Posted: Wed Mar 10, 2010 7:19 pm Post subject: |
|
|
| Mistress Suffering wrote: | | Rudolf Miller wrote: |
Know whats crazy is I know there are people who play the game solely for the industrial end and never have/never will kill another ship in Eve.
|
Yeah, there definitely are. Would be interesting to see what the breakdowns are for player activity.
Would anyone still play if there was no spaceship shooting? My feeling is very few, but maybe there's a larger silent group than I can see.
Would anyone still play if there was no building? Yes, definitely. Though the portions of building that require people to undock are good for the game (people in stations don't make the game fun, people outside of stations do). |
the economic system of eve is really good, but i think its the "YOU CAN KILL TEN THOUSAND DOLLAR SPACESHIPS IN THIS GAME" that gets asses in the seats. _________________
 
I MAKE GOOD POSTS AND I CANNOT LIE
YOU OTHER BROTHERS CANT DENY
WHEN A [quote][quote][quote][quo |
|
| Back to top |
|
 |
Tarminic
Joined: 19 Oct 2007 Posts: 11033
|
Posted: Wed Mar 10, 2010 7:20 pm Post subject: |
|
|
| Mistress Suffering wrote: | | Rudolf Miller wrote: |
Know whats crazy is I know there are people who play the game solely for the industrial end and never have/never will kill another ship in Eve.
|
Yeah, there definitely are. Would be interesting to see what the breakdowns are for player activity.
Would anyone still play if there was no spaceship shooting? My feeling is very few, but maybe there's a larger silent group than I can see.
Would anyone still play if there was no building? Yes, definitely. Though the portions of building that require people to undock are good for the game (people in stations don't make the game fun, people outside of stations do). |
Even though there's no combat in mining the resources themselves (yet), you still need to pickup those goods and haul them to the market, so this should still open up opportunity for shooting. I don't know what the current volume/isk ratio of NPC goods is currently but if they made it so an Orca or Freighter was required to make planetary resources really profitable it will definitely open up more opportunities to shoot stuff out from under people. _________________ The Ballad of Vagmaneer Jones - a tale of sorrow from Astro Empires.
 |
|
| Back to top |
|
 |
Doomed Predator

Joined: 22 Jan 2008 Posts: 1203 Location: GK inc.
|
Posted: Wed Mar 10, 2010 7:24 pm Post subject: |
|
|
| We need screenshots from SiSi. |
|
| Back to top |
|
 |
Stoffl

Joined: 24 Apr 2008 Posts: 1476 Location: Tanks>Eve
|
Posted: Wed Mar 10, 2010 7:26 pm Post subject: |
|
|
working on it.
Ok im lost...but I built a planetary command center(500m³ item), 2 extraction thingies and built a highway to the dangerzone including trade route. vOv
The launch buttan
After launching, warped to can via journal entry. Was 800km from planet.
 _________________
| HippoKing wrote: | | cpl_fisher: he makes lawyers look good. |
Last edited by Stoffl on Wed Mar 10, 2010 7:48 pm; edited 2 times in total |
|
| Back to top |
|
 |
Vanden

Joined: 02 Nov 2007 Posts: 1084 Location: CCP Apologist Strike Force HQ
|
Posted: Wed Mar 10, 2010 7:31 pm Post subject: |
|
|
| Tarminic wrote: | | Mistress Suffering wrote: | | Rudolf Miller wrote: |
Know whats crazy is I know there are people who play the game solely for the industrial end and never have/never will kill another ship in Eve.
|
Yeah, there definitely are. Would be interesting to see what the breakdowns are for player activity.
Would anyone still play if there was no spaceship shooting? My feeling is very few, but maybe there's a larger silent group than I can see.
Would anyone still play if there was no building? Yes, definitely. Though the portions of building that require people to undock are good for the game (people in stations don't make the game fun, people outside of stations do). |
Even though there's no combat in mining the resources themselves (yet), you still need to pickup those goods and haul them to the market, so this should still open up opportunity for shooting. I don't know what the current volume/isk ratio of NPC goods is currently but if they made it so an Orca or Freighter was required to make planetary resources really profitable it will definitely open up more opportunities to shoot stuff out from under people. |
Currently on SISI the PCCs fire resource cans into space and drop a special bm for it into your journal. I believe they can be scanned down as well, but haven't confimed it. |
|
| Back to top |
|
 |
|